Thursday, March 30, 2017

What does it really cost?

This Polygon article by Guillaume Boucher-Vidal (2014) offers an inside view of what it really takes to start your own indie game studio (link).

presskit() - from Vlambeer

From Rami Ismail (@tha_rami) of indie studio Vlambeer, the strapline is "spend time making games, not press" (link).
Have a look at the examples (no need to install the templates on your own php server). They also provide loads of templates to help organise your game business (link).

Jane McGonigal on saving the world by playing games (online)


Wednesday, March 8, 2017

The blame is not for failure

Jørgen Vig Knudstorp: At LEGO, Growth and Culture Are Not Kid Stuff
"The blame is not for failure, it is for failing to help or ask for help"
Grant Freeland interviews Jørgen Vig Knudstorp (Boston Consulting Group video)