Friday, May 15, 2020

Design Sprint practice session

What is a design sprint? In extreme programming they talk about design spikes, a spike of activity focused on learning about something or testing and idea or making progress towards a hard goal that is too unstructured to normal problem solving.

A design sprint is a group action. You'll need empathy to both work together and to understand your client's needs. First working alone but together (also called `together alone'), you'll go out and learn stuff. You could call this individual research exploration, some of solitary desk research, some of it going out and asking stakeholders. This is when the attention of the group is productively dispersed, each person mainly working under their own steam, everyone looking into different areas. Each researcher gathers data and information and forms ideas about what they learn. Then we put those ideas down on paper or digital, first alone, then together to share our learning and ideas. But instead of competing between sets of ideas we deliberately seek to identify the best or most plausible or radical, and combine them. To do that we need make unbiased, personally safe, largely anonymous decisions, usually with some kind of secret voting mechanic. Then, with an initial set of ideas, we set about progressively designing and revising. When we design things the approach is to make rough versions as quickly and cheaply as possible to minimise delay and maximise the learning. These rough designs aren't even really prototypes, they're rough drafts, mockups with sufficient detail to test them with people who haven't been directly involved in the initial designing. Then as they say in extreme programming, `rinse and repeat'.

Story boarding is...

We'll work on Mural.co. 



We've decided on a solution we want to creat 6 steps to a solution.
Then we test with a user test flow is a prequel to the storyboard.
User test flow (say six steps) is the journey a user has taken when working through the prototype (imaginary)
Then we make the storyboard.

Use mural templates for journey maps
Each contributor to fill in one line of steps each
Use Mural voting
Use Mural timer
Mural voting in progress



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